dirt precipitation
Perhaps the most interesting site for web designers and those who sometimes it will do: Monday, April 26, 2010
Blood Test For Reactive Lymphocytes
instant shift
make it possible to order the Quake2 was ported from C to Java and the Google Web Toolkit
to Javascript (with HTML 5 and WebGL) compiled. Crazy, but it shows what is possible. More information is available at the:
- http://blog.j15r.com/2010/04/quake-ii-i ... eally.html
- We also see that the web browser of the future are developing more and more virtual (JavaScript) machines. But actually this is a trend that repeats the idea of the Java VM only. If you were with the Java VM websites see, you would need any browser with JavaScript and the compilation of Java in Javascript wäere not necessary. Perhaps it is time for a programmed in Java Web browser that can run Java code directly:
Saturday, April 10, 2010
Stomach Virus Vancouver
instant shift
two films in 3D I now saw: Avatar and Alice in Wonderland. Especially in Avatar, I found the 3D effect often somehow unreal and irritating, but not always. Meanwhile, I realize what it is: it's the lack of depth of field
(or depth) in many scenes. In 2D films, a shallow depth of field is often used as a stylistic device to the background of a scene to put out of focus so the focus lay on the front, as the straight-speaking actor. In the 3D movie Avatar (and to a lesser extent also in Alice) is consciously or unconsciously, the same effect used. However, with irritating consequences that in a 3D movie is one well-tried several times, do not follow the focus of the camera, but to explore even the scene. In the 3D reality this is not a problem because what I am focusing, that appears too sharp. The 3D film, the camera forces me but in a certain direction to look up to see sharply, causing the unreal and disturbing emotion. On the Internet there is therefore already instructions on how to watch a 3D movie, so you can avoid headaches: English
two films in 3D I now saw: Avatar and Alice in Wonderland. Especially in Avatar, I found the 3D effect often somehow unreal and irritating, but not always. Meanwhile, I realize what it is: it's the lack of depth of field
How to avoid getting a headache while watching 3D Avatar
- However, it seems to me the wrong way. The filmmakers should rather adapt their recording technology to the new technology. When switching from silent to sound film, it was finally no longer possible rattling cameras and whistling arc lamps on the film set to use (which would have certainly led to headaches in the film visits). And a solution to the depth of field problem was actually found long ago, but is used in modern films barely:
- Deep Focus Cinematography
) Some of the best films of all time, this technique was taken and there Hopefully, that one uses this technique for future 3D films again. Otherwise, I prophesy the 3D films are not too great future.
Tuesday, April 6, 2010
Do They Make Monster Energy Navel Rings
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